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|
open Brr
module Js = Js_of_ocaml.Js
type t = Jv.t
type t' = t
let v : unit -> t = fun () -> Jv.get Jv.global "PM"
module O = Bindings.TypedObject
module Model = struct
include Bindings.Model
module Fragment = struct
(** https://prosemirror.net/docs/ref/#model.Fragment^fromArray *)
let from_array : t -> node Js.t Js.js_array Js.t -> fragment Js.t =
fun t elements ->
let model = Jv.get t "model" in
let class_ = Jv.get model "Fragment" in
Jv.call (Jv.Id.to_jv class_) "fromArray" [| Jv.Id.to_jv elements |]
|> Jv.Id.of_jv
end
module Mark = struct
let _set_from : t -> 'a Js.t -> mark Js.t =
fun t element ->
let model = Jv.get t "model" in
let class_ = Jv.get model "Mark" in
Jv.call (Jv.Id.to_jv class_) "setFrom" [| Jv.Id.to_jv element |]
|> Jv.Id.of_jv
let set_from_mark : t -> mark Js.t -> mark Js.t = _set_from
end
module DOMParser = struct
type parser = Jv.t
let from_schema : t -> schema Js.t -> parser =
fun t schema ->
let model = Jv.get t "model" in
let parser = Jv.get model "DOMParser" in
Jv.call (Jv.Id.to_jv parser) "fromSchema" [| Jv.Id.to_jv schema |]
let parse : parser -> El.t -> node Js.t =
fun dom_parser el ->
Jv.call dom_parser "parse" [| Jv.Id.to_jv el |] |> Jv.Id.of_jv
end
let schema_spec :
node_spec Bindings.ordered_map Js.t
-> mark_spec Bindings.ordered_map Js.t option
-> string option
-> schema_spec Js.t =
fun nodes marks_opt topNode_opt ->
let marks = Jv.of_option ~none:Jv.null Jv.Id.to_jv marks_opt
and topNode = Jv.of_option ~none:Jv.null Jv.of_string topNode_opt in
Jv.obj
[| ("nodes", Jv.Id.to_jv nodes); ("marks", marks); ("topNode", topNode) |]
|> Jv.Id.of_jv
let schema : t -> schema_spec Js.t -> schema Js.t =
fun t spec ->
let model = Jv.get t "model" in
Jv.new' (Jv.get model "Schema") [| Jv.Id.to_jv spec |] |> Jv.Id.of_jv
let empty_fragment : t -> fragment Js.t =
fun t ->
let model = Jv.get t "model" in
let fragment = Jv.get model "Fragment" in
Jv.get fragment "empty" |> Jv.Id.of_jv
module Dom_output_spec = struct
let v :
?attrs:< .. > -> string -> domOutputSpec Js.t list -> domOutputSpec Js.t
=
fun ?attrs name elems ->
let elems =
match attrs with
| None -> elems
| Some v -> Jv.Id.(of_jv @@ to_jv @@ v) :: elems
in
let elems = (Jv.Id.of_jv @@ Jv.of_string name) :: elems in
Jv.of_list Jv.Id.to_jv elems |> Jv.Id.to_jv |> Jv.Id.of_jv
let hole : domOutputSpec Js.t = 0 |> Jv.Id.to_jv |> Jv.Id.of_jv
let of_ : 'a -> domOutputSpec Js.t =
fun elem -> elem |> Jv.Id.to_jv |> Jv.Id.of_jv
let of_el : Brr.El.t -> domOutputSpec Js.t = of_
let of_jstr : Jstr.t -> domOutputSpec Js.t = of_
let of_obj :
< dom : node Js.t Js.readonly_prop
; contentDOM : node Js.t Js.opt Js.readonly_prop >
Js.t
-> domOutputSpec Js.t =
of_
end
module ParseRule = struct
let tag : Jstr.t -> parse_rule Js.t =
fun name -> Jv.obj [| ("tag", Jv.of_jstr name) |] |> Jv.Id.of_jv
end
end
module State = struct
include Bindings.State
let configuration_prop : unit -> configuration_prop Js.t =
fun () -> Js.Unsafe.obj [||]
let creation_prop : unit -> creation_prop Js.t = fun () -> Js.Unsafe.obj [||]
let create : t -> creation_prop Js.t -> editor_state Js.t =
fun t props ->
let state = Jv.get t "state" in
let editor_state = Jv.get state "EditorState" in
Jv.call editor_state "create" [| Jv.Id.to_jv props |] |> Jv.Id.of_jv
let fromJSON : t -> configuration_prop Js.t -> Brr.Json.t -> editor_state Js.t
=
fun t config json ->
let state = Jv.get t "state" in
let editor_state = Jv.get state "EditorState" in
Jv.call editor_state "fromJSON" [| Jv.Id.to_jv config; json |]
|> Jv.Id.of_jv
let selection_from : selection Js.t -> Model.resolved_pos Js.t =
fun selection -> Jv.Id.(of_jv @@ Jv.get (to_jv selection) "$from")
let selection_to : selection Js.t -> Model.resolved_pos Js.t =
fun selection -> Jv.Id.(of_jv @@ Jv.get (to_jv selection) "$to")
let node_selection : t -> Model.resolved_pos Js.t -> node_selection Js.t =
fun t pos ->
let state = Jv.get t "state" in
Jv.new' (Jv.get state "NodeSelection") [| Jv.Id.to_jv pos |] |> Jv.Id.of_jv
let is_selectable : t -> Model.node Js.t -> bool Js.t =
fun t node ->
let selection = Jv.get (Jv.get t "state") "NodeSelection" in
Jv.call selection "isSelectable" [| Jv.Id.to_jv node |] |> Jv.Id.of_jv
let selection_at_start : t -> Model.node Js.t -> selection Js.t =
fun t node ->
let selection = Jv.get (Jv.get t "state") "NodeSelection" in
Jv.call selection "atStart" [| Jv.Id.to_jv node |] |> Jv.Id.of_jv
let create_node_selection : t -> Model.node Js.t -> int -> node_selection Js.t
=
fun t doc number ->
let state = Jv.get t "state" in
Jv.call
(Jv.get state "NodeSelection")
"create"
Jv.Id.[| to_jv doc; Jv.of_int number |]
|> Jv.Id.of_jv
let create_text_selection : t -> Model.node Js.t -> int -> node_selection Js.t
=
fun t doc number ->
let state = Jv.get t "state" in
Jv.call
(Jv.get state "TextSelection")
"create"
Jv.Id.[| to_jv doc; Jv.of_int number |]
|> Jv.Id.of_jv
let cursor : selection Js.t -> Model.resolved_pos Js.t Js.opt =
fun selection -> Jv.Id.(of_jv @@ Jv.get (to_jv selection) "$cursor")
let create_str_meta_data : Jstr.t -> 'a meta_data Js.t = Obj.magic
end
(* Editor view *)
module View = struct
module EditorProps = struct
type t = Jv.t
end
include Bindings.View
let direct_editor_props : unit -> direct_editor_props Js.t =
fun () -> Js.Unsafe.obj [||]
let editor_view : t -> El.t -> direct_editor_props Js.t -> editor_view Js.t =
fun t node props ->
Jv.new'
(Jv.get (Jv.get t "view") "EditorView")
[| Jv.Id.to_jv node; Jv.Id.to_jv props |]
|> Jv.Id.of_jv
end
module Transform = struct
include Bindings.Transform
let offset : t -> int -> step_map Js.t =
fun t n ->
let stepmap = Jv.get (Jv.get t "transform") "StepMap" in
Jv.call stepmap "offset" [| Jv.Id.to_jv n |] |> Jv.Id.of_jv
let insertPoint :
t -> Model.node Js.t -> pos:int -> Model.node_type Js.t -> int Js.opt =
fun t node ~pos node_t ->
let transform = Jv.get t "transform" in
Jv.call
transform
"insertPoint"
Jv.Id.[| to_jv node; to_jv pos; to_jv node_t |]
|> Jv.Id.of_jv
end
module Commands = struct
type t = State.editor_state Js.t -> State.dispatch Js.opt -> bool Js.t
let baseKeymap : t' -> (string * t) array =
fun t -> Jv.get (Jv.get t "commands") "baseKeymap" |> Jv.Id.of_jv
let set_block_type : t' -> Model.node_type Js.t -> < .. > Js.t Js.opt -> t =
fun t node props ->
Jv.call
(Jv.get t "commands")
"setBlockType"
Jv.Id.[| to_jv node; to_jv props |]
|> Jv.Id.of_jv
let toggle_mark : t' -> Model.mark_type Js.t -> < .. > Js.t Js.opt -> t =
fun t mark props ->
Jv.call
(Jv.get t "commands")
"toggleMark"
Jv.Id.[| to_jv mark; to_jv props |]
|> Jv.Id.of_jv
end
module History = struct
include Bindings.History
let history_prop : unit -> history_prop Js.t = fun () -> Js.Unsafe.obj [||]
let history : t -> history_prop Js.t -> State.plugin Js.t =
fun t props ->
Jv.call (Jv.get t "history") "history" [| Jv.Id.to_jv props |]
|> Jv.Id.of_jv
let undo : t -> Commands.t =
fun t state fn ->
Jv.call (Jv.get t "history") "undo" [| Jv.Id.to_jv state; Jv.repr fn |]
|> Jv.Id.of_jv
let redo : t -> Commands.t =
fun t state fn ->
Jv.call (Jv.get t "history") "redo" [| Jv.Id.to_jv state; Jv.repr fn |]
|> Jv.Id.of_jv
end
module Keymap = struct
let keymap : t -> (string * Commands.t) array -> State.plugin Js.t =
fun t props ->
let props = Jv.obj @@ Array.map (fun (id, f) -> (id, Jv.repr f)) props in
Jv.call (Jv.get t "keymap") "keymap" [| props |] |> Jv.Id.of_jv
end
module InputRule = struct
type input_rule
(** Create a new inputRule.
The callback is called with the following elements :
- the editor state
- the elements matched by the regex
- starting position
- ending position
and shall return a transaction if any modifications are applied. *)
let create :
t
-> Js.regExp Js.t
-> fn:
( State.editor_state Js.t
-> Jstr.t Js.js_array Js.t
-> from:int
-> to_:int
-> State.transaction Js.t Js.opt )
Js.callback
-> input_rule Js.t =
fun t match' ~fn ->
Jv.new'
(Jv.get (Jv.get t "inputrules") "InputRule")
[| Jv.Id.to_jv match'; Jv.Id.to_jv fn |]
|> Jv.Id.of_jv
let to_plugin : t -> input_rule Js.t Js.js_array Js.t -> State.plugin Js.t =
fun t rules ->
let obj = Jv.obj [| ("rules", Jv.Id.to_jv rules) |] in
Jv.call (Jv.get t "inputrules") "inputRules" [| obj |] |> Jv.Id.of_jv
end
module SchemaBasic = struct
include Bindings.SchemaBasic
let schema : t -> Model.schema Js.t =
fun t -> Jv.get (Jv.get t "schema_basic") "schema" |> Jv.Id.of_jv
let nodes : t -> nodes Js.t =
fun t -> Jv.get (Jv.get t "schema_basic") "nodes" |> Jv.Id.of_jv
end
module SchemaList = struct
let add_list_nodes :
t
-> Model.node_spec Bindings.ordered_map Js.t
-> Jstr.t
-> Jstr.t option
-> Model.node_spec Bindings.ordered_map Js.t =
fun t nodes item_content list_group_opt ->
let schema_list = Jv.get t "schema_list" in
let list_group = Jv.of_option ~none:Jv.null Jv.of_jstr list_group_opt in
Jv.call
schema_list
"addListNodes"
[| Jv.Id.to_jv nodes; Jv.of_jstr item_content; list_group |]
|> Jv.Id.of_jv
end
module Menu = struct
include Bindings.Menu
let menuItemSpec : unit -> menuItemSpec Js.t = fun () -> Js.Unsafe.obj [||]
let menu_item : t -> menuItemSpec Js.t -> menuItem Js.t =
fun t spec ->
let menu = Jv.get t "menu" in
Jv.new' (Jv.get menu "MenuItem") [| Jv.Id.to_jv spec |] |> Jv.Id.of_jv
end
(* Example Setup *)
module Example = struct
include Bindings.Example
let options : Model.schema Js.t -> options Js.t =
fun schema -> Jv.obj [| ("schema", Jv.Id.to_jv schema) |] |> Jv.Id.of_jv
let example_setup : t -> options Js.t -> State.plugin Js.t Js.js_array Js.t =
fun t options ->
let setup = Jv.get t "example_setup" in
Jv.call setup "exampleSetup" [| Jv.Id.to_jv options |] |> Jv.Id.of_jv
let buildMenuItems : t -> Model.schema Js.t -> menuItems Js.t =
fun t schema ->
let setup = Jv.get t "example_setup" in
Jv.call setup "buildMenuItems" [| Jv.Id.to_jv schema |] |> Jv.Id.of_jv
end
|