#pragma once enum { // Custom key for defining the tapdance allowing to transform C into Ç TD_C_CCED, // Transform the key W into SHIFT or CAPSLOCK TD_W_CAPSLOCK, // Transform the key E into È TD_EE, TD_PRC, TD_LAYER_SYMB, TD_LSFT, }; enum { LAYER_BASE, LAYER_SYMBOLS, RIGHT_CTRL, }; #define MENU LGUI(BP_I) #define KEY_C TD(TD_C_CCED) #define KEY_W TD(TD_W_CAPSLOCK) #define KEY_PRC TD(TD_PRC) #define LT_SFT TD(TD_LSFT) #define AL_ENT MT(MOD_RALT, KC_ENT) #define AL_SPC MT(MOD_LALT, KC_SPC) #define KEY_E MT(MOD_LCTL, BP_E) #define KEY_EE TD(TD_EE) #define KEY_T MT(MOD_RCTL, BP_T) #define KEY_INS MT(MOD_RGUI, KC_INS)