#include QMK_KEYBOARD_H #include "keymap_bepo.h" #include "keycodes.h" // // Override the symbol ° and replace it by ` // The symbol is still available in the symbol layer with the key just below. // const key_override_t perc_key_override = ko_make_basic(MOD_MASK_SHIFT, KEY_PRC, LSFT(BP_PERC)); const key_override_t e_key_override = ko_make_basic(MOD_MASK_CTRL, KEY_E, RCTL(BP_E));