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author | Sébastien Dailly <sebastien@chimrod.com> | 2020-12-17 13:56:00 +0100 |
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committer | Sébastien Dailly <sebastien@chimrod.com> | 2020-12-17 13:56:00 +0100 |
commit | 20d10a93e5becb41d1145f9d35136782365b0ba4 (patch) | |
tree | cb4e78c05ec538a3f47ba37231b705b713219a11 /curves/bezier.mli | |
parent | 4f262d6540281487f79870aff589ca92f5d2f6c6 (diff) |
Refactor
Diffstat (limited to 'curves/bezier.mli')
-rwxr-xr-x | curves/bezier.mli | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/curves/bezier.mli b/curves/bezier.mli deleted file mode 100755 index e90163c..0000000 --- a/curves/bezier.mli +++ /dev/null @@ -1,40 +0,0 @@ -type t = - { p0:Gg.v2 (* The starting point *) - ; p1:Gg.v2 (* The end point *) - ; ctrl0:Gg.v2 (* The control point *) - ; ctrl1:Gg.v2 } (* The control point *) - -type quadratic - -(** - Build a control point for a quadratic curve for passing throuht 3 points. - taken from https://xuhehuan.com/2608.html - - - also look to https://pomax.github.io/bezierinfo/#pointcurves -*) -val three_points_quadratic - : Gg.v2 -> Gg.v2 -> Gg.v2 -> quadratic - -(** - Create a curve from three points. - - This is an implementation for - https://pomax.github.io/bezierinfo/#pointcurves - -*) -val three_points_cubic - : float -> Gg.v2 -> Gg.v2 -> Gg.v2 -> t - -val quadratic_to_cubic - : quadratic -> t - -(** Split a bezier curve in two at a given position *) -val slice - : float -> t -> t * t - -(** Return the closest point to the curve by approximation *) -val get_closest_point - : Gg.v2 -> t -> Gg.v2 - -val reverse: t -> t |