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open StdLabels
(** Signature for points *)
module type P = sig
type t
val empty : t
val get_coord : t -> Gg.v2
val copy : t -> Gg.v2 -> t
end
module Make(Point:P) = struct
(** Point creation **)
type bezier =
{ p0:Point.t (* The starting point *)
; p1:Point.t (* The end point *)
; ctrl0:Gg.v2 (* The control point *)
; ctrl1:Gg.v2 } (* The control point *)
type t = Point.t list * bezier list
let get_new_segment connexion0 p5 p4 p3 p2 p1 =
let p5' = Point.get_coord p5
and p4' = Point.get_coord p4
and p3' = Point.get_coord p3
and p2' = Point.get_coord p2
and p1' = Point.get_coord p1 in
let points_to_link =
[ p1'
; p2'
; p3'
; p4'
; p5' ] in
Shapes.Bspline.to_bezier ?connexion0 points_to_link
let empty = ([], [])
let add_point
: Point.t -> t -> t
= fun lastPoint (path, beziers) ->
let (let*) v f =
match v with
| Ok bezier ->
if Array.length bezier > 0 then
f (Array.get bezier 0)
else
(lastPoint::path, beziers)
| _ ->
(lastPoint::path, beziers)
in
let connexion0 = match beziers with
| hd::_ -> Some (Point.get_coord hd.p1)
| _ -> None in
match path with
| p4::p3::p2::p1::_ ->
let* bezier = get_new_segment connexion0
lastPoint p4 p3 p2 p1 in
let bezier_point =
{ p0 = p2
; p1 = p1
; ctrl0 = bezier.Shapes.Bezier.ctrl1
; ctrl1 = bezier.Shapes.Bezier.ctrl0
} in
(* We remove the last point and add the bezier curve in the list*)
let firsts = lastPoint::p4::p3::p2::[] in
(firsts, bezier_point::beziers)
| _ ->
( lastPoint::path
, beziers)
let replace_last
: Point.t -> t -> t
= fun lastPoint ((path, beziers) as t) ->
match path, beziers with
| _::(tl), beziers ->
( lastPoint::tl
, beziers )
| _ ->
add_point lastPoint t
let peek2
: t -> (Point.t * Point.t) option
= fun (path, _) ->
match path with
| h1::h2::_ -> Some (h1, h2)
| _ -> None
let peek
: t -> Point.t option
= fun (path, _) ->
match path with
| [] -> None
| hd::_ -> Some hd
let repr
: t -> (module Repr.M with type point = Point.t and type t = 's) -> 's -> 's
= fun (type s) (points, beziers) (module Repr : Repr.M with type point = Point.t and type t = s) path ->
(* Represent the last points *)
let path = match points with
| [] ->
( path )
| p1::[] ->
( Repr.start p1 path )
| p1::p2::[] ->
let path =
Repr.start p1 path
|> Repr.line_to p1 p2 in
( path )
| p0::p1::p2::[] ->
let b0, b1 = Shapes.Bezier.quadratic_to_cubic
@@ Shapes.Bezier.three_points_quadratic
(Point.get_coord p0)
(Point.get_coord p1)
(Point.get_coord p2)
|> Shapes.Bezier.slice 0.5
in
let p0' = Point.copy p0 b0.Shapes.Bezier.p0
and p1' = Point.copy p1 b0.Shapes.Bezier.p1
and p2' = Point.copy p2 b1.Shapes.Bezier.p1 in
Repr.start p0 path
|> Repr.quadratic_to
( p0'
, b0.Shapes.Bezier.ctrl0
, b0.Shapes.Bezier.ctrl1
, p1' )
|> Repr.quadratic_to
( p1'
, b1.Shapes.Bezier.ctrl0
, b1.Shapes.Bezier.ctrl1
, p2' )
| (p0::_ as points) ->
let (let*) v f =
match v with
| Ok beziers -> f beziers
| _ -> path in
let points' = List.map ~f:Point.get_coord points in
let connexion = match beziers with
| [] -> None
| hd ::_ -> Some (Point.get_coord hd.p1) in
let* beziers = Shapes.Bspline.to_bezier ?connexion1:connexion points' in
(* Stdlib does not provide fold_left_i function and we need to map
each bezier point with the associated point in the curve.
So I use references here for keeping each result element
*)
let path = ref path in
let point = ref p0 in
List.iteri
points
~f:(fun i pt ->
(* The first iteration is ignored, as we need both previous and
current point for the two point in the curve.
Do not forget that there is always n-1 bezier curve for n
points *)
if i > 0 then (
let bezier = Array.get beziers (i - 1) in
path := Repr.quadratic_to
( !point
, bezier.Shapes.Bezier.ctrl0
, bezier.Shapes.Bezier.ctrl1
, pt )
(!path);
point := pt;
)
);
( !path )
in
(* Now represent the already evaluated points. Much easer to do, just
iterate on them *)
Repr.stop @@ List.fold_left beziers
~init:path
~f:(fun path bezier ->
Repr.quadratic_to
( bezier.p0
, bezier.ctrl0
, bezier.ctrl1
, bezier.p1 )
path
)
let map
: t -> (Point.t -> Point.t) -> t
= fun (points, beziers) f ->
let points = List.map
points
~f
and beziers = List.map
beziers
~f:(fun bezier ->
{ p0 = f bezier.p0
; p1 = f bezier.p1
; ctrl0 = Point.(get_coord (f ( copy bezier.p0 bezier.ctrl0)))
; ctrl1 = Point.(get_coord (f ( copy bezier.p1 bezier.ctrl1)))
}
) in
points, beziers
end
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