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path: root/qmk/keyboards/sofle_choc/keymaps/custom/star_key.c
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#include QMK_KEYBOARD_H
#include "transactions.h"
#include "star_key.h"

typedef struct _master_to_slave_t {
    int is_star;
} master_to_slave_t;


bool is_star = 0;
static bool is_synced = 1;

// Handler for the slave, receive the star information
void user_sync_a_slave_handler(uint8_t in_buflen, const void* in_data, uint8_t out_buflen, void* out_data) {
    const master_to_slave_t *m2s = (const master_to_slave_t*)in_data;
    is_star = m2s->is_star;
}

void star_key_init(void) {
    if (!is_keyboard_master()) {
        transaction_register_rpc(SET_STAR_KEY, user_sync_a_slave_handler);
    }
}

void sync_star_key(void) {
    if (!is_synced) {
        // Send the state to the other side of the keyboard
        master_to_slave_t m2s = { is_star };
        is_synced = transaction_rpc_send(SET_STAR_KEY, sizeof(m2s), &m2s);
    }
}
static uint8_t star_number = 0;
#define LY_SYMB TD(TD_LAYER_SYMB)
void star_key_process_record(uint16_t keycode, keyrecord_t *record) {
    switch (keycode) {
        case KC_O:
            star_number = (star_number + 1) % 3;
            if (star_number != 0 && is_star == 0) {
                is_star = 1;
                is_synced = 0;
            } else if (star_number == 0) {
                is_star = 0;
                is_synced = 0;
            }
            return;
        case LY_SYMB:
            // Ignore the layer events
            return;
        default:
            if (star_number != 0) {
                star_number = 0;
                is_star = 0;
                is_synced = 0;
            }
          return; // Process all other keycodes normally
        }
}