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import skeleton
class Color(object):
""" Return a color which may change over time.
"""
def __init__(self, code):
self.code = code
def __int__(self):
return self.code
class NoIdle(object):
def __init__(self):
self.x = 10
self.color = Color(0x000500)
self.active = False
def update(self, macropad):
if not self.active:
return
self.x *= -1
macropad.mouse.move(
self.x,
0,
0)
# Update the color in red or blue in order to show that the heartbeat
# is active.
self.color.code = 0x010000 if self.x > 0 else 0x000001
macropad.pixels[4] = int(self.color)
macropad.pixels.show()
def pause(self, macropad, key, pressed):
if pressed:
self.active = not self.active
if self.active:
self.update(macropad)
else:
# Restore the default color (green)
self.color.code = 0x000500
macropad.pixels[4] = int(self.color)
macropad.pixels.show()
def build_application():
configuration = skeleton.Configuration("NoIdle")
actor = NoIdle()
configuration.setTick(5000, actor.update)
configuration.registerKey(4, "switch", actor.pause, actor.color)
configuration.is_layout = False
return configuration
configuration = build_application()
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