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author | Sébastien Dailly <sebastien@chimrod.com> | 2021-02-05 09:08:39 +0100 |
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committer | Sébastien Dailly <sebastien@dailly.me> | 2022-02-07 14:39:30 +0100 |
commit | 561d0f0155f4906d90eb7e73a3ff9cb28909126f (patch) | |
tree | 9a606c2d7832272ea33d7052512a5fa59805d582 /shapes/bezier.mli | |
parent | 86ec559f913c389e8dc055b494630f21a45e039b (diff) |
Update project structure
Diffstat (limited to 'shapes/bezier.mli')
-rwxr-xr-x | shapes/bezier.mli | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/shapes/bezier.mli b/shapes/bezier.mli deleted file mode 100755 index 2f5bbcf..0000000 --- a/shapes/bezier.mli +++ /dev/null @@ -1,40 +0,0 @@ -type t = - { p0:Gg.v2 (* The starting point *) - ; p1:Gg.v2 (* The end point *) - ; ctrl0:Gg.v2 (* The control point *) - ; ctrl1:Gg.v2 } (* The control point *) - -type quadratic - -(** - Build a control point for a quadratic curve for passing throuht 3 points. - taken from https://xuhehuan.com/2608.html - - - also look to https://pomax.github.io/bezierinfo/#pointcurves -*) -val three_points_quadratic - : Gg.v2 -> Gg.v2 -> Gg.v2 -> quadratic - -(** - Create a curve from three points. - - This is an implementation for - https://pomax.github.io/bezierinfo/#pointcurves - -*) -val three_points_cubic - : float -> Gg.v2 -> Gg.v2 -> Gg.v2 -> t - -val quadratic_to_cubic - : quadratic -> t - -(** Split a bezier curve in two at a given position *) -val slice - : float -> t -> t * t - -(** Return the closest point to the curve by approximation *) -val get_closest_point - : Gg.v2 -> t -> float * Gg.v2 - -val reverse: t -> t |