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-rwxr-xr-xpath/builder.ml86
-rwxr-xr-xpath/builder.mli33
-rwxr-xr-xpath/draw.ml4
-rwxr-xr-xpath/point.ml54
-rwxr-xr-xpath/point.mli3
5 files changed, 121 insertions, 59 deletions
diff --git a/path/builder.ml b/path/builder.ml
new file mode 100755
index 0000000..f52fb9e
--- /dev/null
+++ b/path/builder.ml
@@ -0,0 +1,86 @@
+(** Signature for points *)
+module type P = sig
+ type t
+
+ val get_coord : t -> Gg.v2
+
+end
+
+module Make(P:P) = struct
+
+ type t = P.t list * Shapes.Bezier.t list
+
+ let get_new_segment connexion0 p5 p4 p3 p2 p1 =
+ let p5' = P.get_coord p5
+ and p4' = P.get_coord p4
+ and p3' = P.get_coord p3
+ and p2' = P.get_coord p2
+ and p1' = P.get_coord p1 in
+
+ let points_to_link =
+ [ p1'
+ ; p2'
+ ; p3'
+ ; p4'
+ ; p5' ] in
+ Shapes.Bspline.to_bezier ?connexion0 points_to_link
+
+ let empty = ([], [])
+
+ let add_point
+ : P.t -> t -> t
+ = fun lastPoint (path, beziers) ->
+ let (let*) v f =
+ match v with
+ | Ok bezier ->
+ if Array.length bezier > 0 then
+ f (Array.get bezier 0)
+ else
+ lastPoint::path, beziers
+ | _ ->
+ lastPoint::path, beziers
+ in
+
+ let connexion0 = match beziers with
+ | hd::_ -> Some hd.Shapes.Bezier.p1
+ | _ -> None in
+
+ match path with
+ | p4::p3::p2::p1::_ ->
+ let* bezier = get_new_segment connexion0
+ lastPoint p4 p3 p2 p1 in
+ (* We remove the last point and add the bezier curve in the list*)
+ let firsts = lastPoint::p4::p3::p2::[] in
+ firsts, (Shapes.Bezier.reverse bezier)::beziers
+ | _ ->
+ lastPoint::path, beziers
+
+ let replace_last
+ : P.t -> t -> t
+ = fun lastPoint ((path, beziers) as t) ->
+ match path, beziers with
+ | _::(tl), beziers ->
+ lastPoint::tl
+ , beziers
+ | _ ->
+ add_point lastPoint t
+
+ let peek2
+ : t -> (P.t * P.t) option
+ = fun (path, _) ->
+ match path with
+ | h1::h2::_ -> Some (h1, h2)
+ | _ -> None
+
+ let peek
+ : t -> P.t option
+ = fun (path, _) ->
+ match path with
+ | [] -> None
+ | hd::_ -> Some hd
+
+ let get
+ : t -> t
+ = fun t -> t
+
+end
diff --git a/path/builder.mli b/path/builder.mli
new file mode 100755
index 0000000..d99e0b2
--- /dev/null
+++ b/path/builder.mli
@@ -0,0 +1,33 @@
+(** Signature for points *)
+module type P = sig
+ type t
+
+ val get_coord : t -> Gg.v2
+end
+
+
+module Make(P:P) : sig
+
+ type t
+
+ (** Create an empty path *)
+ val empty: t
+
+ val add_point
+ : P.t -> t -> t
+
+ (** Replace the last alement in the path by the one given in parameter *)
+ val replace_last
+ : P.t -> t -> t
+
+ (** Retrieve the last element, if any *)
+ val peek
+ : t -> P.t option
+
+ (** Retrieve the last element, if any *)
+ val peek2
+ : t -> (P.t * P.t) option
+
+ val get
+ : t -> P.t list * Shapes.Bezier.t list
+end
diff --git a/path/draw.ml b/path/draw.ml
index 757c778..ba5272a 100755
--- a/path/draw.ml
+++ b/path/draw.ml
@@ -2,6 +2,7 @@ open StdLabels
module Path = Brr_canvas.C2d.Path
module Point = Point
+module Builder = Builder
(** Translate the point in the canva area *)
let translate_point
@@ -17,7 +18,6 @@ let translate_point'
translate_point ~area
(point + vect)
-
(* Draw a straight line between two points *)
let line
: Gg.v2 -> p1:Point.t -> Path.t -> unit
@@ -138,7 +138,7 @@ let go_back
: ?connexion:Point.t -> area:Gg.v2 -> Brr_canvas.C2d.Path.t -> path -> unit
= fun ?connexion ~area canvaPath path ->
let vect = Gg.V2.of_polar @@ Gg.V2.v
- 0.02
+ 0.01
Gg.Float.pi_div_4
in
match connexion, path with
diff --git a/path/point.ml b/path/point.ml
index 91b68c2..9e10200 100755
--- a/path/point.ml
+++ b/path/point.ml
@@ -1,5 +1,3 @@
-open StdLabels
-
type t =
{ p: Gg.v2
; size : float
@@ -24,55 +22,3 @@ let get_coord'
let trans = of_polar @@ v t.size t.angle in
t.p + trans
-let return_segment
- : Shapes.Bezier.t -> Shapes.Bezier.t list -> Shapes.Bezier.t list
- = fun bezier beziers ->
- (* We gave the points in reverse order, so we have to revert the
- curve *)
- let bezier' = Shapes.Bezier.reverse bezier in
- bezier'::beziers
-
-
-let get_new_segment connexion0 p5 p4 p3 p2 p1 =
- let p5' = get_coord p5
- and p4' = get_coord p4
- and p3' = get_coord p3
- and p2' = get_coord p2
- and p1' = get_coord p1 in
-
- let points_to_link =
- [ p1'
- ; p2'
- ; p3'
- ; p4'
- ; p5' ] in
- Shapes.Bspline.to_bezier ?connexion0 points_to_link
-
-let add_point_in_path
- : float * float -> t list -> Shapes.Bezier.t list -> t list * Shapes.Bezier.t list
- = fun (x, y) path beziers ->
- let lastClick = create x y in
- let (let*) v f =
- match v with
- | Ok bezier ->
- if Array.length bezier > 0 then
- f (Array.get bezier 0)
- else
- lastClick::path, beziers
- | _ ->
- lastClick::path, beziers
- in
-
- let connexion0 = match beziers with
- | hd::_ -> Some hd.Shapes.Bezier.p1
- | _ -> None in
-
- match path with
- | p4::p3::p2::p1::_ ->
- let* bezier = get_new_segment connexion0
- lastClick p4 p3 p2 p1 in
- (* We remove the last point and add the bezier curve in the list*)
- let firsts = lastClick::p4::p3::p2::[] in
- firsts, return_segment bezier beziers
- | _ ->
- lastClick::path, beziers
diff --git a/path/point.mli b/path/point.mli
index 068f4c1..4b75c3c 100755
--- a/path/point.mli
+++ b/path/point.mli
@@ -6,8 +6,5 @@ val get_coord : t -> Gg.v2
val create: float -> float -> t
-val add_point_in_path
- : (float * float) -> t list -> Shapes.Bezier.t list -> t list * Shapes.Bezier.t list
-
val get_coord'
: t -> Gg.v2