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type build = {
a : Carac.t
; m : Carac.t
; rm : Carac.t
; pm : Carac.t
; fm : Carac.t
}
type env = {
cout_sort : int
; degat_sort : int
; max_tours : int
; fm_oponent : int
; cost_max : int
; frequencies : (int * float) list
}
val buil_freq_table : int -> int -> (int * float) list
(** Build a list with the differents percentages to hit *)
val cost : build -> int
(** Get the cost for a build *)
val score : env -> build -> float
(** Get the score for the build *)
val traverse : env -> int * float -> build list -> build
(** Test differents upgrade configuration and present the best one with the
constraints given in [env].
The costt for the upgrade will not exceed the property [env.cost_max]
*)
val upgrade : env -> build -> build list
val repr : env -> Format.formatter -> build -> unit
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