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(** The dictionnary *)
type t
val empty_data : unit -> t
(** Create an empty dictionnary. The resulting dictionnay cannot be used, it is
juste here if required for initialisation *)
val words : t -> string Seq.t
(** Load all the words *)
val pick : t -> string option
val list_size : t -> int
(** Number of words in the list *)
val add_words : Criteria.t list -> string Seq.t -> t
(** Create a word list from an initial sequence.
Checks are made against the differents criteria in order to ensure that the
word is valid *)
val filter : Criteria.t list -> t -> t
(** Remove all the words that does not match the criterias. *)
val remove_word : t -> string -> t
(** Remove a word from this list. This function is called when a proposition
from the application is not recognized by the game. *)
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