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module Path = Script_path
type 'a selection =
| Path of 'a
| Point of ('a * Path.Point.t)
type t = int selection
val threshold : float
val get_from_paths :
float * float
-> Outline.t list
-> float * (Gg.v2 * Outline.t * Path.Point.t * Path.Point.t) option
(** Return the closest path from the list to a given point.
The path is returned with all thoses informations :
- The point in the path
- The path itself
- The starting point from the path
- The end point in the path
*)
val select_path : Outline.t -> t
val select_point : Outline.t -> Gg.v2 -> t
(** Check for selecting a point on the given outline.
If no point is available, select the path.
*)
val find_selection :
int selection -> Outline.t list -> Outline.t selection option
|