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#include QMK_KEYBOARD_H
#include "keymap_bepo.h"
#include "keycodes.h"
//
// Override the symbol ° and replace it by `
// The symbol is still available in the symbol layer with the key just below.
//
const key_override_t perc_key_override =
ko_make_basic(MOD_MASK_SHIFT, KEY_PRC, LSFT(BP_PERC));
const key_override_t e_key_override =
ko_make_basic(MOD_MASK_CTRL, KEY_E, RCTL(BP_E));
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